Final Fantasy_EN

24. June 2021 13:00 -
2. July 2021 19:00



Final Fantasy

End-of-Year Student Works of the Center for Audiovisual Studies, FAMU

Duration of the exhibition: 24 June – 2 July, 2021
Exhibition launch: 24 June 2021, 5–7 PM

Exhibitors: Marina Hendrychová, Adrián Kriška, Marie-Anna Šulc Hajšman, Aleš Zůbek, Eliška Lubojatzká, Karolína Hnětkovská, Jáchym Ozuna, Klára Kacířová, Alena Kolesnikova, Ester Grohová, Lucie Myslíková, Martin Dušek, Prokop Jelínek, Lucie Ščurková, Matěj Pokorný

Curator: Martin Blažíček

http://cas.famu.cz

In the fictional world of the Japanese sci-fi Final Fantasy, we encounter the fantastical features of the sword & sorcery genre, alternative historical facts, manga characters, variously stylized cartoon entities, as well as fairly everyday characters. At first sight, this wild mash-up of genres and features of both eastern and western (pop-)cultures is a chaotic, eclectic world of appropriation, but it also indexes a world where History overlaps with dreams, personal memory, and the private spirituality of its actors. The exhibition features the end-of year, final works of students of the Center for Audiovisual Studies, and adopts the title of the game series as a reference point from which to better grasp the long, global pandemic as a necessary ideal – a new “final fantasy” of the coming future. If the experiences of the last two years constitute a dividing line between the old world and the new, what is this new world we are now entering? The final fantasy refers to the current reconfiguration of ideas about the future as a place of entrenched spirituality, magic and private ritual. Much like in the game world, features of identity and the abstract concept of substance (which can mean a chemical substance, matter, principle, or a base) are key here, and serve as the foundation for the practical bridging of the contradiction between nature and technology, as well as instruments and energy. The exhibited works in a certain sense stand poised on the threshold between the 3D visuality of game environments, ARG games, virtual reality, traditional methods and crafts, such as ceramics, print and natural materials. These however do not create mutual tension, but rather constitute a coherent medium for the narration of personal mythologies.
The individual presentation of the VR project Cuddle Therapy is part of the exhibition and will take place on the dates specified on the Galerie AMU Facebook page: https://www.facebook.com/galerie.amu

 

Galerie AMU

Malostranské náměstí 12, Praha 1
(vchod z průchodu do ulice Tržiště)



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